Oblique Strategies
- Distorting time: Utilize this to make the story less linear and more disorganized in terms of where the hypertext takes you. Some moments of time are heavily expanded on while others are skipped through quickly.
- Honor thy error as a hidden intention: Sometimes in the story if you make certain path choices you end up somewhere you already were. Instead of writing in more parts, have these returns to past parts of the story serve as a type of maze-like element. Doing this will make the reader feel confused as to where the story ends, eventualy pointing them outdoors where they'll encounter old friends in need of help and possibly come to the conclusion.
- Are there sections? Consider transitions: The story has indoor and outdoor sections, the outdoor sections take you further, and the indoor sections lead you to an early, unsastisfying ending. Depending on which links you choose, you’ll either be led further outside or further inside.
- Question the heroic approach: The story will mostly follow one character: you. But you don’t necessarily do anything special, you go about your day and choose to follow tangents or not. These tangents determine what gets done throughout the day and if you accomplish anything or not. The reader decides how active they will be and how much they will attempt to do.
- Lost in useless territory: Make the story feel like you’re wandering through a recognizable but slightly surreal place. Somewhere over-ordinary. If you decide to go on more tangents with people or places, you will discover more of the world and find excitement, but if you go inside, you will feel more pointless. You also can get stuck in repetitive loops of activities/pages depending on which path you take.